The wait is almost over as Toast Interactive gears up for the grand debut of Max Mustard on the Meta Quest Store this Thursday, March 21. Crafted with passion for over three years, this VR platformer is set to dazzle with its inventive gameplay and immersive storytelling. Your journey with Max Mustard to take on the villainous Stubbins and save the adorable baby mudpups unfolds across more than 40 levels and 4 bosses, each brimming with unique challenges, promising a memorable gameplay experience. But before long, you discover the true story behind the mudpups and who they really are.
Max Mustard offers players a classic platforming experience, infused with nostalgic moments, impactful upgrades, and immersive first-person VR interactions. Its engaging gameplay consistently leaves players eager for more.
Richard Eastes, the visionary Creative Director behind Max Mustard, has opted for a concoction of nostalgia, innovation, and pure joy, with an occasional surprise twist to keep things fresh. This design philosophy not only sets Max Mustard apart but also reaffirms Toast Interactive’s commitment to pushing boundaries following their success with Richie’s Plank Experience.
“We believe VR presents a small window of opportunity for a new platforming IP to stand the test of time, like other classic platformers released on native platforms such as Super Mario for Nintendo,(and) Sonic the Hedgehog for Sega Mega Drive…” states Kylee Kay, CEO of Toast Interactive.
As March 21st draws near, the excitement is palpable. With an exclusive sneak peek scheduled at next week’s Game Developers Conference (GDC) in San Francisco, and plans to broaden the game’s reach to PlayStation VR2 and PC platforms by mid-2024, Max Mustard is poised to become a staple in the libraries of VR gamers worldwide.
For more information and to stay updated on Max Mustard, follow Toast Interactive’s social media channels and keep an eye on XR Update.